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TOPIC: Kw new campaign

Kw new campaign 28 Feb 2015 00:31 #50242

Before it is on kw1 i got some crap to say with no harm :silly:

1 MLB Hotchkiss final*
2 Cathedral final* (this map has been on for 5 months)
for Radar official

3 PHA Chateau final*
4 SW Battery final*
5 mt_whoverest_f4 (no one likes this one, too complicated)
for Fuel Dump Revenge - splatterladder.com/?mod=mapinfo&idx=14550 or Fuel Dump Official

6 Praetoria-Mission Two: Hell ...
7 St. Nazaire final*
8 Gold Rush GALS final*
9 raid_b4 (also been here for too long, maybe create a redzone for last axis spawn, also it lags like shiat) ---- for Exhumed ---- splatterladder.com/?mod=mapinfo&idx=13778

10 rochelle_kw
11 Battle of Wolken 3 (for once and for all, fix the spawntimes to axis 20, allies 30!!!! otherwise it's just impossible for axis)
12 teuthonia_final
13 Vesuvius final*
14 Fuel Depot final*
15 canyon_depths_final
16 Venice final*
17 Byzantine final2*
18 1944 Nordwind 2 Final*
19 Resurrection different versi...
20 Pirates final*
21 2 Tanks different versions* (not bad, chaotic, i like it too but i prefer others)
Castle BBA CTF - splatterladder.com/?mod=mapinfo&idx=8221

22 et_mor2_night_kwmod
23 Caen 2 final*
24 Secret Bay final* (a really bottlenecked map, crap gameplay, axis just camp at obj) ---- for Whorage Canyon - splatterladder.com/?mod=mapinfo&idx=4924

25 The River 2 -Redux- final* ---- for The River 2 final fixed splatterladder.com/?mod=mapinfo&idx=1216

26 Supply Night final*
27 Castle Attack beta5.0*
28 Chartwell different versions*
29 Colosseum beta5* (been also for too long and it's super easy for allies) ---- for Toxicity:Facility 31 beta1* - splatterladder.com/?mod=mapinfo&idx=5597

30 ET Beach Invasion final 1.1*
31 V2 Factory final*
32 praetoria_m3 (it isn't that famous in the server, i like it) ---- alternatives Saberpeak, Mountain Assault ET beta1* - splatterladder.com/?mod=mapinfo&idx=2308

33 Marketgarden final release2
34 ROP River final4 ---- for Sands Of Time - splatterladder.com/?mod=mapinfo&idx=728

35 Warbell
36 pha_horus
37
38 adlernest_roof_b3
39 mml_church_et_v1 (it's on kw3, can stay there) ---- for Alps - Part 2 public beta* - splatterladder.com/?mod=mapinfo&idx=3593

40 SW Siwa Oasis TE beta3*
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Kw new campaign 28 Feb 2015 02:02 #50243

let me just answer real quick, I'm too tired now to reply in full.

about whoverest: I played it on another server and it worked well. I have high hopes ppl can understand it. And I won amadeus to explain it to everyone (knowing him, he's crazy enough to really do that :D)

fueldump: Like I said before we had the map twice in the last cmpgn. Will be back of course.

2tanks: We used to play this one a lot years ago, ppl liked it. Let's see if they will again.

praetoria_m3: You're right, it's not that famous yet, but in my opinion ppl are starting to understand what to do. It's too good a map to just put it to waste. Can run another cmpgn. saberpeak will be back soon, though I don't like it for being too much camping.

mml_church: why not this one? It's been always fun on our server, comparable to (what's the name again, it's getting late, the Churchill map), a little too small and just carnage for a not too long time.
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Kw new campaign 28 Feb 2015 06:04 #50246

I remember that when whoversest was on the server, was very often skipped.
bout the Fuel dump, i just liked to see the official version or Fuel Dump Revenge cause the revenge version for me is the best, i don't lag, it's sunny and bright and i am asking for that versions since i started playing here, 4 realzz. :pinch:

Chartwell is only fun if you're a covie or a engie with shotgun, like Bergen.
MML Church it was on kw1 and i really had bad experiences with that map, maybe it was the Christian theme, maybe it was the constant nade and rifle spamming allies made it from the upper floors. And is definetly too late. :silly:

What about adding one or two fun maps like CTF Pool, KTA Massacre, Towersrace b6, Deltaforce, Castle BBA, KOTH Warehouse, Golden Dunk for 10 minutes with 1 or 3 sec spawntime or the greatest of them all The House (naked girls room ftw) - www.mediafire.com/download/lx9o1cp1znip1oc/thehouse.pk3 // et.trackbase.net/map/153/
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Kw new campaign 28 Feb 2015 13:33 #50247

About whoverest: I wll give private tours, for those there like to know the map.
its a dam good map and simple, at start it looks big but its really not, its a dual objekt map.

Tell me i will give you a tour in this map. I did it last time this map was on and after the tour they just liket it.
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Kw new campaign 28 Feb 2015 15:50 #50248

Private tour with Amadeus:

"Where's BigBro?" - "He's lost"
"Open the door!" - "I cannot find it"
"Who's shooting at us?"
"I think it's better if everyone goes spec and follows me."
"I will come to you" - "who?"
"Not everyone is specing you, some might be afk"


So funny. It actually reminded me of this video: :D

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Kw new campaign 01 Mar 2015 02:27 #50249

Amadeus_Denmark wrote:
About whoverest: I wll give private tours, for those there like to know the map.
its a dam good map and simple, at start it looks big but its really not, its a dual objekt map.

Tell me i will give you a tour in this map. I did it last time this map was on and after the tour they just liket it.

like i said, was skipped very often and no one seems to care and no one will want a private tour because they all want other maps.

Just disable skip next map vote and change the maps i said before and all will be pretty

and bring the other version of rochelle, this version is just too easy for allies
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Kw new campaign 02 Mar 2015 08:21 #50254

www.dark-alchemy.com/modules.php?name=Fo...e=viewtopic&p=164845

www.upload.ee/files/4535104/capuzzo_b5.zip.html

Last Beta 5 changelist

-Improved FPS in general
-FPS boosts when staying on ground and behind houses
-Less vertices for GFX card to draw
-Less entities for game to load
-Little lighter networking by shortening configstrings
-More players before lagging
-Shortened Allied map start a bit
-Moved Axis City spawnhouse a bit
-Barriers chargebar 150%->125%
-Added details and lights
-Possibility to fly with the plane to the sky (in theory...)
-Edited VO's at airport
-Some Airport houses are edited
-Closed some houses windows to improve FPS
-Remade most of the houses (without visual difference)
-Moved the tank spot that enables building CP 5 meters further
-Command house doors are regular doors now
-Axis Default spawn Garage before CP is built
-Fixed small bugs
-Many other small changes
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